Monday, July 20, 2009

Age of Empires the Age of Mythology




Buildings:-
The numerous buildings of each civilization in the game are masterfully detailed and rendered, which the great artists at Ensemble Studios can be thanked for. Each of the three civilizations has a distinct building set and like previous Age games, when one upgrades to the next age, the building set also changes.


God Powers
God powers are a new invention in the Age series and will forever change the way the game is played out. Each god grants one power per age and you may use them whenever you choose to throughout the game or in other words, you can save them up to use in the last age, use them immediately, or not use them at all. You can only use each power once during the game so you must be selective of the times you use them. Your god powers are displayed at the top center of your screen for easy access.


Interface
The interface of Age of Mythology is quite easy to use and is very logically designed. This section will help beginning players understand the layout of the screen, identifying both basic and advanced aspects of the interface such as the idle hero banner, grouping banners, and resource box. Every button and number are described in detail and if you have yet to play a game, this should give you a good jump start.



Game Maps
In Age of Mythology there are a wealth of new and interesting random maps to play, as well as some favorites from the past. There are twenty-three total map choices in all and that leaves quite a few possibilities when selecting random map. The "Random" option chooses a map that is ideal for regular one-on-one or team gameplay, while "Random All" will randomly choose any of the twenty-one maps, which may or may not be a map with a regular start or strategy. As always, there is a good mix of land, water, and mixed maps



Relics
As with god powers, relics are new territory in Age of Mythology. Though they've been around since Age of Empires, their use in Age of Mythology is drastically different. Relics are placed randomly around the map for players to pick up and gain bonuses from. They can only be picked up by your civilization's hero, whether it be the Egyptian pharaoh, Norse hesir, or one of the Greek heroes. Once picked up, the relics must be taken to the player's temple and garrisoned there in order to take advantage of them. There are a total of 47 relics, some more useful than others.



Techs
Technologies have always had their place in real-time strategy games and Age of Mythology continues that tradition well. There are well over one-hundred and sixty technologies in Age of Mythology in the categories of economic, military, and myth techs. With such a large number you are ensured to have a wealth of options and variety of gameplay. Also, this might pose a problem to your gameplay as you might be missing out on some very important technologies or getting the wrong ones. Study up on your techs and you can be sure that your units and economy will surpass your opponent.



Units
There are a wide variety of units in Age of Mythology, as there has been in previous Age games. One of the foremost factors that separates an expert player from an average player is understanding the relationship between units, or in other words, what counters what and what combinations of units work best. Becoming familiar with these concepts will ensure that you will consistently win battles. In this section we have separated every unit in the game into three categories based on the three cultures in the game. In addition to these sections, you will find unit tables for each of the cultures as well, which will give you valuable stats that will be integral in your understanding of the units.

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